New FIcontent experiments successfully conducted in Barcelona


Last Friday, the 6th of February, FIcontent partner i2CAT carried out successfully with BCNLab two competitions with the Smart City Guide application and the Gnome Trader game, developed under FIcontent. A group of 20 testers took part in both competitions, and were generally satisfied with the event and the showcased technologies.

During the afternoon of February 6th, in the vicinity of the Fabra i Coats, participants experienced two cutting-edge mobile applications, powered with FIcontent technology. The first competition entailed participants locations, achieving challenges and winning points with their mobile devices, using an adapted version of the Smart City Guide application from the German research institute Fraunhofer FOKUS. The second competition happened at the metro and tram stations of Barcelona, where testers played to the “Barcelona” version of the augmented reality “Gnome Trader” game, developed by the Polytechnic University of Zürich (ETH). Gnome Trader is based on buying and selling crops from some fantasy characters (gnomes) that are scattered throughout the city. These gnomes live inside the canopies of the metro and tram stations, and can only be discovered through the application. By buying at cheap locations and selling at expensive ones, the player can get richer, buy useful items, and progress in the game.

Besides having a good time and participating in a process to validate an application, attendees were eligible for one of the six awards between EUR 150 and 30, to be redeemed for Amazon products. Winners of the Smart City Guide geocaching competition were (from 1st to 3rd prize) : Nomenosfe, Gier, Jose. Winners of the Gnome Trader augmented reality game competition were (from 1st to 6th prize) : Radiobishop, Jose, Neel, Huesihues, Dreamerharu, Jbeve.

This proposal is part of the European project FI-Content 2 for the development of new Internet technologies. This initiative that has brought together internationally renowned institutions to guide innovation between content creation, multimedia technologies, the use of networks and creativity. The aim of both experiments will be to test technologies of the Smart City Platform and the Pervasive Games Platform of the FI-Content 2 project. These are two platforms of software modules designed to facilitate the creation of applications for smart cities and augmented reality games, respectively.